An increasingly technological and medial living as well as working environment requires new paradigms for Human-Computer Interaction (HCI). In this context, the analysis, design, engineering and evaluation of human- and task-appropriate applications and future-oriented technology usage patterns play an important role. One goal of HCI research is to support humans using technology in the optimal way. No matter if it's about smartphones, remote controls, radar screens or anaesthetics tools: users shall be able to reach their goals with the system in an effective, efficient and satisfactory way. Based on an interdisciplinary development approach, users shall be supported in their strengths and compensated in their weaknesses.
Natural user interfaces in computer-mediated realities are a particular area of interest, where a (often two-dimensional) digital world meets our (largely three-dimensional) physical world. The whole spectrum from interactive 2D surfaces (e.g. smartphones or multi-touch tables) to immersive 3D spaces (like virtual or augmented reality) is covered, as used in areas such as education, entertainment, communication, medical science, simulation, safety-critical systems or training.
- Human-Computer Interaction
- Interactive Media and Devices
- Natural User Interfaces
- Virtual and Augmented Reality
- Spatial and 3D Interaction
- Multi-Touch Interaction
- Human-Robot Interaction
- Interactive Entertainment
- Interactive Computer Graphics
- Intelligent/Smart Environments
- Social Media
More about our HCI Vision, Grants, Lab, Projects and Publications.