Prof. Dr. Frank Steinicke
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Bio
Frank Steinicke is a professor for Human-Computer Interaction at the Department of Informatics at the Universität Hamburg. From 2011 to 2014 he was a professor for Computer Science in Media at the Department of Computer Science at the University of Würzburg and chair of the Immersive Media Group. Between 2012 and 2014 he was the director of the newly founded interdisciplinary Institute for Human Computer Media. In 2009, he assumed an associate guest professor position at the University of Minnesota. He studied Mathematics with a Minor in Computer Science at the University of Münster, from which he received his Ph.D. and Venia Legendi in Computer Science. His research is driven by understanding the human perceptual, cognitive and motor abilities and limitations in order to reform the interaction as well as the experience in computer-mediated realities. Frank Steinicke regularly serves as panelist and speaker at major events in the area of virtual reality and human-computer interaction. He published about 300 peer-reviewed scientific publications and served as program chair for several XR and HCI-related conferences, including IEEE VR 2017/2018, which is the most renowned scientific conference in the area of VR/AR. Furthermore, he is chair of the steering committee of the ACM SUI Symposium, and member of the steering committee of GI SIG VR/AR. Furthermore, he is a member of the editorial boards of EEE Transactions on Visualization and Computer Graphics (TVCG) as well as Frontiers Section on Virtual Reality and Human Behaviour. Finally, he is a member of ACM, IEEE and GI, in particular, ACM SIGCHI, IEEE Smart Cities Community, and the GI SIGs on VR/AR, Medieninformatik and (Be-)greifbare Interaktion.
Short Bio
Frank Steinicke is professor for Human-Computer Interaction at the Department of Informatics at the Universität Hamburg. His research is driven by understanding the human perceptual, cognitive and motor abilities and limitations in order to reform the interaction as well as the experience in computer-mediated realities.
He studied Mathematics with a minor in Computer Science at the University of Münster, from which he received his Ph.D. in 2006, and the Venia Legendi in 2010, both in Computer Science. He published about 300 peer-reviewed scientific publications and served as program chair for several XR and HCI-related conferences. Furthermore, he is chair of the steering committee of the ACM SUI Symposium, and member of the steering committee of GI SIG VR/AR. Furthermore, he is a member of the editorial boards of EEE Transactions on Visualization and Computer Graphics (TVCG) as well as Frontiers Section on Virtual Reality and Human Behaviour.
Selected Prizes & Awards
- Best Paper Award at GI Mensch und Computer (MuC), 2020
- Best Paper Award at International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments (ICAT-EGVE) 2019
- Best Presentation Award at ACM Symposium on Applied Perception (SAP), 2019
- Best Paper Award at International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments (ICAT-EGVE) 2018
- Best Paper Award at Workshop der GI-Fachgruppe Virtuelle und Erweiterte Realität (GI VR/AR), 2017
- Best Paper Award at ACM Symposium on Spatial User Interaction (SUI), 2017
- Industrial Robot Innovation Award at 20th International Conference on Climbing and Walking Robots and Support Technologies for Mobile Machines (CLAWAR 2017)
- Best Poster Award at 25th Int. Conf. on Artificial Reality and Telexistence (ICAT) & 20th Eurographics Symp. on Virtual Environments (EGVE), 2015
- Best Poster Award (Audience Choice) at ICAT-EGVE (2015)
- Best Demo Award at GI VR/AR HMD App Contest, 2015
- Honorable Mention for Best Paper Award at GI VR/AR, 2015
- Honorable Mention for Best Paper Award at IEEE Virtual Reality (VR), 2015
- Best Short Paper Award at ACM Symposium on Spatial User Interaction (SUI), 2014
- Best Paper Award at Workshop der GI-Fachgruppe Virtuelle und Erweiterte Realität (GI VR/AR), 2013
- Best Paper Award at IEEE International Symposium on Virtual Reality Innovations (ISVRI), 2010
- Best Paper Award at ACM Virtual Reality Software and Technology (VRST), 2009
- Honorable Mention for Best Paper Award at International Conference on CYBERWORLDS, 2009
- Best Paper Award at IEEE Symposium on 3D User Interfaces (3DUI), 2008
- Best Paper Award at ACM International Conference on Advances in Computer-Human Interactions (ACHI), 2008
- Honorable Mention for Best Paper Award at ACM Virtual Reality Software and Technology (VRST), 2008
- Best Paper Award at Virtual Reality International Conference (VRIC), 2008
- Honorable Mention for Best Poster Award at IEEE Virtual Reality (VR), 2007
- Best Paper Award at International Conference on Computer Graphics Theory and Applications (GRAPP), 2007
Selected Keynotes & Invited Talks
- B(l)ending Realities, IEEE VR 2021
- Bending Reality - Human Imperfection as Key to Future Blended Realities, ICAT-EGVE 2020
- Artificial Intelligence and Reality - What’s better: Natural, Artificial, Real or Virtual? LegalHRSummit 2020
- Künstliche Intelligenz und Realitäten, BMBF Zukunftskongress Mensch-Technik-Interaktion, Bonn, 2019
- Artificial Intelligence & Reality - What's better: Natural, Artificial, Real or Virtual?, 12hours.us, Hamburg, 2019
- Closing Keynote: 4 x S for the Next Paradigm of User Interfaces, SVR, Foz Do Iguacu, Brazil, 2018
- Opening Keynote: The Four S's of SUI for the Ultimate Display, EuroVR, Laval, France 2017
- Opening Keynote: Zukunft der virtuellen Realität, Medienkompetenztag, Kiel, 2017
- Opening Keynote: The Four S's of SUI for the Ultimate Display, ACM Symposium on Spatial User Interaction (SUI), Brighton, UK, 2017
- Closing Keynote: Immersives Design in Computer-vermittelten Realitäten - Science oder Fiction?, KISDconference, Köln, 2017
- Invited Talk: The Healing and Addictive Power of Virtual Reality., BraveNewWorld, Leiden, Netherlands, 2016
- Keynote: Visions and Future of VR/AR, binge.watch Festival, Hamburg, 2016
- Keynote: Immersive Natives, DIGILITY 2016, Cologne, 2016
- Keynote: Super-Natural User Interfaces for the Ultimate Display, Augmented World Expo (AWE) Europe 2016, Berlin, 2016
- Keynote: Immersive Natives and the Future of VR/AR, Science Notes 2016, Berlin, 2016
- Invited Talk: Being really virtual, Augmented World Expo (AWE), Santa Clara, USA, 2016
- Opening keynote: Spieleentwicklung für VR - Chancen, Herausforderungen und Stolpersteine, Hamburger Games Conference, Hamburg, 2016
- Opening keynote: Being Really Virtual - Virtual Reality in the Year 2030, Virtual Revolution, Veldhoven, Netherland 2016
- Capstone keynote: (Super-)Natural User Interfaces, 2nd International Virtual Reality Symposium, Eindhoven, Netherland, 2015
- Keynote: Be-greifbare Interaktion> - Potential der digitalen Fabrikation, Opening Ceronomy Digital Media Labs, Würzburg, Germany, 2013
- Keynote: Fooling your Senses – Perceptually-Inspired Interfaces for the Ultimate Display, SIGRAD 2013, Norrköping, Sweden, 2013
Selected Media Images & Videos
- SRF Einstein report about virtual reality
- Article about Emotions and computer in Swiss magazine 20 Minuten
- ZDF Donnerstalk Interview about 24 hours in VR
- ZDF.info documentary emotions and computers
- NDR news about Pokemon GO
- Interview with Rolling Stone Magazine about VR
- Interview with Die Welt about VR
- Interview in Bright New Future Postcast>
- Hamburg news about Games Conference 2016
- Radio interview with Danmarks Radio P1
- Podcast interview with Voices of VR
- Video interview with ARD Mittagsmagazin
- shz.de interview about VR and tele-operation
- watson.ch interview about games & VR
- 3sat docutainment about long-term VR
- WIRED article about long-term use of VR technology
- GIZMODO article about neuroscience of VR
- Tagesthemen report about AR gaming
- MIN-Check interview about studying HCI
- Bayerischer Rundfunk report about VR for exploration of historic 3D city models
- Interview about Virtual Reality in WDR
- Interview with Radio Bremen 2 to World Sight Day
- The ARD reported on the start of the summer semester with many online offers in the Department of Informatics (starting at 19:30 min).
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Current Teaching
- see here