Sukran received her Bachelor's degree in Psychology from Yasar University (Turkey) in June 2017 and her Master's degree in Cognitive Systems from Ulm University (Germany) in January 2020. She joined the HCI group in March 2020 and is currently working in the BMBF VITALAB project. Her work focuses on improving player experience and general well-being of users through exercise games (exergames) - games that involve physical movement - and asymmetric games - games where you can bring different groups of people (e.g., old & young) together using different interaction systems (e.g., VR & mobile App; VR & PC-keyboard) -.
- Exercise games (Exergames)
- Asymmetric Games
- Virtual Reality
- Human-Computer Interaction
- Projekt Mensch-Computer-Interaktion (WiSe20-21)
- Interactive Game Development (SoSe23)
- Committee: CHI'[21,22] LBW (AC), CHI PLAY'[21,22] (SV Chair), CHI PLAY' (Proceedings Chair)
- Conference Reviewer: CHI PLAY'[20, 21*, 22, 23]; CHI'[21, 22*, 23*], GamiFin', IEEECOG', Interact', IEEEVR'[22-23], ISMAR', MUC['23]
- German CHI'23 Party: Organization & Venue Team
- Scientific Staff Representative: Board of Examiners for the Bachelor’s Program in Human-Computer Interaction (MCI) at Universität Hamburg
- Scientific Staff Representative: Board of Quality Circle Human-Computer Interaction (MCI) at Universität Hamburg
*(special recognition for outstanding review)
Invited Panels & Presentations
- My brain has too many tabs open: PhD after the Cognitive Systems Master, Ulm University, 2022
- Much Realistic, Such Wow! A Systematic Literature Review of Realism in Digital Games, Rogers et al. 2022. CHI Conference on Human Factors in Computing Systems.
- Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame, Cmentowski and Karaosmanoglu et al. 2023. CHI Conference on Human Factors in Computing Systems.
- Towards More Inclusive and Accessible Virtual Reality: Conducting Large-scale Studies in the Wild, Schmelter et al. 2023. CHI Conference on Human Factors in Computing Systems.
- The project ''Exploring the Role of Virtual Reality and Artificial Intelligence in the Experience of Older Adults in Exergames'' has been selected for funding within the measure Z3-V4: Förderung für Transferprojekte at Universität Hamburg. This measure is part of the university’s portfolio within the excellence strategy.