Sukran Karaosmanoglu
|
Short Bio
Sukran received her Bachelor's degree in Psychology from Yasar University (Türkiye) in June 2017 and her Master's degree in Cognitive Systems from Ulm University (Germany) in January 2020. She joined the HCI group in March 2020 and worked on the BMBF VITALAB & EXGAVINE projects. Furthermore, she visited the HCI Games group at the University of Waterloo from August to October 2023. Since April 2023, she has been actively involved in teaching.
Her research focuses on improving player experience and general well-being of users through exercise games (exergames) - games that involve physical movement - and asymmetric games - games where you can bring different groups of people (e.g., old & young) together using different interaction systems (e.g., VR & mobile App; VR & PC-keyboard) -.
Research Interests
- Exercise games (Exergames)
- Asymmetric Games
- Virtual Reality
- Human-Computer Interaction
Teaching
- Project Human-Computer Interaction (WiSe20/21)
- Interactive Game Development (SoSe23)
- Usability Engineering & User Experience Design (WiSe 2023/24)
- Project Human-Computer Interaction (WiSe 2023/24)
- User Interface Software & Technology (WiSe 2023/24)
Academic Services
- Committee: CHI'[21,22] LBW (AC), CHI PLAY'[21,22] (SV Chair), CHI PLAY'[23] (Proceedings Chair)
- Reviewer: CHI PLAY'[20, 21*, 22, 23]; CHI'[21, 22*, 23*, 24****], GamiFin'[21], IEEECOG'[21], Interact'[21], IEEEVR'[22-23], ISMAR'[23], MUC['23], Entertainment Computing['23]
- German CHI'23 Party: Organization & Venue Team
- Scientific Staff Representative: Board of Examiners for the Bachelor’s Program in Human-Computer Interaction (MCI) at Universität Hamburg
- Scientific Staff Representative: Board of Quality Circle Human-Computer Interaction (MCI) at Universität Hamburg
*(special recognition for outstanding review)
Invited Panels & Presentations
- My brain has too many tabs open: PhD after the Cognitive Systems Master, Ulm University, 2022
Honorable Mentions
- Much Realistic, Such Wow! A Systematic Literature Review of Realism in Digital Games, Rogers et al. 2022. CHI Conference on Human Factors in Computing Systems.
- Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame, Cmentowski and Karaosmanoglu et al. 2023. CHI Conference on Human Factors in Computing Systems.
- Towards More Inclusive and Accessible Virtual Reality: Conducting Large-scale Studies in the Wild, Schmelter et al. 2023. CHI Conference on Human Factors in Computing Systems.
Funding/Grants
- The project ''Exploring the Role of Virtual Reality and Artificial Intelligence in the Experience of Older Adults in Exergames'' has been selected for funding within the measure Z3-V4: Förderung für Transferprojekte at Universität Hamburg. This measure is part of the university’s portfolio within the excellence strategy.