Space Walk: A Combination of Subtle Redirected Walking Techniques Integrated with Gameplay and Narration
Redirected walking (RDW) denotes a collection of techniques for immersive virtual environments (IVEs), in which users are unknowingly guided on paths in the real world that vary from the paths they perceive in the IVE.
For this Emerging Technologies exhibit we present a playful virtual reality experience that introduces a combination of those RDW techniques such as bending gains, rotation gains, and impossible spaces.
Those perceptual tricks allow users to explore a virtual space station of 45 m² in a 4m x 4m room-scale setup by natural walking only.
Instead of using RDW algorithms that want to fit all kind of environments but fail for room-scale VR, in our approach the RDW techniques are all subtly integrated with the gameplay and narration to perfectly fit the given environment.